AI Insights · Timothy · April 2024
Top 5 Horror Games on iOS in Bulgaria for Q1 2024
Discover the performance of the top 5 horror games on iOS in Bulgaria for the first quarter of 2024, with insights into weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 horror games on iOS in Bulgaria showed varied performance trends across weekly downloads, revenue, and active users. Here are the highlights from Sensor Tower's data.
Granny from Dennis Vukanovic saw a steady increase in weekly downloads, peaking at 499 in mid-January before stabilizing around 300 downloads per week. Weekly active users for the game also showed an upward trend, starting at 1.3K and peaking at 1.9K in mid-January, before settling around 1.4K to 1.5K towards the end of the quarter.
Scary Teacher 3D by GenITeam LLC experienced a slight fluctuation in weekly downloads, beginning the quarter with 226 and reaching a high of 385 in mid-January. Active users for the game mirrored this trend, starting at 1.5K and reaching 1.9K in mid-January, maintaining around 1.7K for most of the quarter. The game's weekly revenue saw minor variations, peaking at $41 in the second week but generally staying below $40.
Stay Room: SilentCastle Origin from Zen World had a notable peak in weekly downloads with 622 in late January. However, downloads declined towards the end of the quarter, dropping to only 19 by the last week of March. Active users followed a similar pattern, peaking at 1.1K in late January and gradually decreasing to 634 by the end of the quarter. The game's revenue peaked at $142 in early February but saw a decline in March.
The Baby In Yellow by Team Terrible showed stable weekly downloads, ranging between 135 and 251 throughout the quarter. Active users started at 395 at the beginning of January and slightly decreased to 252 by the end of March. The game's revenue peaked at $32 in mid-January but remained negligible for most of the quarter.
Eyes Horror & Coop Multiplayer from Paulina Pabis had consistent weekly downloads, fluctuating between 129 and 223. Active users showed a steady trend, starting at 251 and peaking at 363 in mid-January, stabilizing around 275 by the end of the quarter. The game's revenue was relatively stable, with minor peaks, the highest being $36 in the first week of January.
For more detailed insights and data, visit Sensor Tower.